Hi, I couldn’t find info on this in the documentation or in another questions.
Inside an actor that implements
AbstractActorWithTimers I start a timer with:
getTimers().startSingleTimer("game-lifespan", PoisonPill.getInstance(), this.lifeSpan);
lifeSpan is a
FiniteDuration of 60 seconds. This timer will kill the actor ending the game associated with it.
Is there a way to find how much time is left on this timer?
When I receive a specific message from another actor, I would like to reply to it with the time left.