What is the use of transform method in akka FSM?

I have been going through the documentation of akka FSM. I was not understanding the transform method.
Here is the code –

when(SomeState)(transform {
  case Event(bytes: ByteString, read) ⇒ stay using (read + bytes.length)
} using {
  case s @ FSM.State(state, read, timeout, stopReason, replies) if read >    1000 ⇒
    goto(Processing)
}) 

Can any one kindly explain how it is to use with when method ?